Probably my last public post…

23 07 2010

Well guys, the last thing I plan on doing here is revamping rusty bucket. I’m currently working on it. I’ll probably keep posting stuff to Br4wlvault… If I can think of anything… Brawl hacking has become so complex that I don’t think I can keep track of everything! I’ll still be here… but not updating.





YES YOU CAN HAS COFFEE SHOP.

23 06 2010

YES

I RAN INTO JUST ABOUT EVERY PROBLEM IMAGINABLE, BUT I STILL FINISHED IT!!

The picture of falcon stuck through the platform is not a glitch. It actually did that in the Melee debug stage, because of a really low ceiling on the above platform.

Also the stage has only one glitch… A slight shading error on the rightmost edge of the stage. (Geez it took long enough, it should be nearly perfect!)

DOWNLOAD NAO. OR ELSE YOU WILL DIE.





A scattered dream is like a far off memory…

28 04 2010

…A far off memory is like a scattered dream…

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A little info or something…

4 04 2010

Hey, Brawlvault is kewl. I’m starting to upload my stuff to it.

(Test

)





Can I has low-res coffee shop? (Sure, just wait)

24 03 2010

I HADN’T CONSIDERED ALL OF THE POTENTIAL PROBLEMS I’D RUN IN TO…

Whatever, let me give you an updated rundown of the stage.

Hitboxes 100%

Textures 90%

Animation 100%

Size 0%

Remember, I am NOT dead. (Just not consistent) I will not be unless I actually TELL you I’m dead.

And now for my excuses: I got Gmod, TF2, & Portal. Since Mario Galaxy 2 came out today, I’ll be getting that soon too. I have to work harder in spanish class, so I’ve been studying more. Yep. Anyway, at least be calm in knowing that the project is still in development.





A texture hack on a stage hack.

21 03 2010

Wtf? 2 updates within the same week? This is unheard of! Oh well.

This is kind of a small update, but I’m sure you’ll all like it.

The Tatsunoko Vs. Capcom training stage, with a SSBB twist.

It has been metalized

The floor even SOUNDS different!

Kody’s Weegeeware is coming along nicely too.

Oops.

EDIT: Downloads now up!





Finally, Number 150, as a fully playable… (UPDATE!!)

18 03 2010

…Stage.

ITS LEIK GET TEH TROPHIES. REMEMBR? WHEN SMASH WAS COOL?

Well, whatever. I’m nearly finished revamping all of the rare stages (RUSTY BUCKET). Once that is complete… I shall begin a new project.

When you brawl on this stage, it basically becomes a king of the hill contest.

UPDAET!!: Alright, just curious… how many of you know how to do custom lighting and fog changes? I just recently figured it out in Hex, so if anyone wants me to elaborate I will make a new post with some pictures or something.





Creepy Castle (UPDATE (AGAIN))

21 02 2010

I’m finally done. This honestly took me ages, but creepy castle had to be perfect for me. Anyway here are the pics!

There was some polygon removal/model importing/lighting changes (LOTS OF LIGHTING CHANGES) in this one, which is why it took so long.

Oh, and Crystal Caves had a lighting update. YAY!

If you wait just a little longer, maybe you’ll get one more thing…

UPDATE: DOWNLOADS ARE UP!! YOU WILL NEED ALL 4 STGEMBLEM FILES TO PLAY THIS WITHOUT THE FLAMING CANNON EFFECT ON THE ROOF.

UPDATE AGAIN: CASTLE CRASHERS BEAR PIKACHU UPLOADED.





Shadow Recolors

16 02 2010

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64 Stages Part 2

14 02 2010

The background looks like poop, but it looks better in game. I DEFINATELY plan to revamp this, and will notify once I do.

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